vendredi 29 avril 2016

Road to Greatness Returns, Tours Across the U.S.

The Road to Greatness tour is back for 2016, bringing the latest and greatest in PlayStation gaming to festivals and conventions across the United States by way of a badass 16-wheeler truck that unfolds like a Transformer.

We’re hitting a different city every week from now through November, so don’t miss your opportunity to go hands-on with some amazing games and experiences. Some highlights on the truck this year include:

PlayStation VR

Road to Greatness, 2016

For the first time ever, we’re taking PlayStation VR on the road with us with a number of different games to play. If you haven’t had a chance to try this yet, you definitely should find a way to make it out to one of the Road to Greatness stops.

We will only have the capacity for a few dozen people each day to play PlayStation VR, but we’re giving PlayStation.Blog readers a little “cheat code” for priority access. All you have to do is send a tweet to @HeyPlayStation declaring that you want to try PlayStation VR and show that Tweet to a staff member. It’s our way of saying “Thank You” for being such die-hard PlayStation fans.

“King of the Couch” Tournaments

Every day you’ll have chances to earn some awesome PlayStation games and collectibles through the “King of the Couch” local multiplayer lounge.

Prizes range from PS4 games to PlayStation swag. This is your chance to prove that you’re the king of your city and have something to show for it.

Exclusive Giveaways

Road to Greatness, 2016Road to Greatness, 2016

Throughout the tour we’ll be giving away a ton of amazing PlayStation items that can’t be obtained anywhere else. In addition to PlayStation shirts, hats, sunglasses, and drawstring bags, the Road to Greatness tour will be the only way to get your hands on #36 in the PlayStation Collectible Card Series that launched at PlayStation Experience 2015. This gold foil card will be one of the rarest to date, so nab one while you still can!

Attendees who register at the truck will also receive an exclusive PlayStation Store offer related to the various games on the tour. If you plan on checking an event out, don’t forget to register!

PlayStation Vue

Road to Greatness, 2016

Also, for the first time, we’ve added our cloud-based live TV service, PlayStation Vue, to our Road to Greatness Tour. So be sure to check out the PlayStation Vue service at the registration tent, where you can explore the innovative UI, participate in trivia contests, and win prizes for this sweet TV experience. It’s also a great way to watch the big game and catch up on your favorite shows in the lounge.

We’re excited to be on the road again, bringing PlayStation goodness from coast to coast. If you’re interested in more details about the Road to Greatness tour, check out our website. It will be constantly updated with the latest routing information and playable games. We hope to see you soon!

Road to Greatness, 2016



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The Ratchet & Clank Movie Hits Theaters Today

So as all of you hopefully know by now, the Ratchet & Clank movie hits theaters today. The game based on the movie (based on the game) launched on April 12 to rave reviews and has been our fastest selling Ratchet & Clank game to date.

However, what you may not know is some of the behind-the-scenes stories on how the movie came to be. As someone who has worked on every single Ratchet & Clank game (from the original, to the reimagining, to the film itself), I’d like to share a bit with you.

It started back in early 2013, the first test footage of what would become the Ratchet & Clank movie first began circulating the halls of Insomniac Games, eventually reaching myself and a number of others here at PlayStation. Even in its early form, it showed a tremendous amount of promise, and at that moment we all knew we might be sitting on something special.

The test footage was created by Rainmaker Films who, along with Blockade Entertainment, were keen to try and turn Ratchet & Clank into a theatrical feature. This test footage was their proof of concept — and it definitely opened some eyes.

The footage sparked conversation between Insomniac Games and me here at PlayStation about how cool it might be to have a game available when the movie came out. At the time we were finishing up the development of Ratchet & Clank: Into the Nexus (an epilogue to the beloved Future trilogy of games), so it was a conversation with an eye to what we could do to have a game ready for the launch of the film.

Fast forward to January 2014 and one completed scene of the film was done. It was a sequence that occurs about 5 minutes into the film, where Ratchet shows an elderly old man how he upgraded his space craft in ways only Ratchet could.

Ratchet & Clank (The Movie!)Ratchet & Clank (The Movie!)

As soon as we all saw this scene, the movie went from “This has a lot of potential” to “Oh, wow, we’re gonna pull this off!” It was at that point discussions on the game picked up in earnest. The film was returning to the beginning to tell Ratchet’s origin story, and we decided we would do the same on the game side. The film was going to introduce Ratchet to an all new audience and our goal for the game was to try to do the same by celebrating everything that made previous Ratchet & Clank games great. After a short discussion, we realized we had the perfect way to unify the stories: by having the game narrated by the ever truthful, never would lie about a thing, Captain Qwark!

As the game and film continued to develop, it was great to see the collaboration between teams. Rainmaker would share early cuts of the film and a small group of people that included folks from Rainmaker, Insomniac Games, and myself would go over everything and suggest improvements. In fact, the room seen in this image is very similar to the room at Rainmaker where these meetings would happen.

Ratchet & Clank (The Movie!)

To close, even back when all we had was the initial footage of Ratchet & Clank running through an early version of the Metropolis level in the original PS2 game, we knew we had the making of something great. Ratchet & Clank was one of the first projects I worked on in product development, and it will always hold a special place in my heart. Nearly 15 years later, we not only got to go back to that original experience and remake it for a new generation, but we also have the Ratchet & Clank theatrical film that brings these characters and world to film audiences everywhere.

Thank you all who have been along for the ride for the past 15 years, and thank you to all who are discovering Ratchet & Clank for the first time!



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jeudi 28 avril 2016

PlayStation Blogcast Episode 207: PlayStation Fore!

Subscribe via iTunes or RSS, or download here

Fore! Today on the show we talk with No Goblin, the team behind 100ft Robot Golf! Plus, our continued commitment to Risk of Rain and a discussion on games that bring tears to our eyes. Enjoy the show!

Stuff We Talked About

  • 100ft Robot Golf
  • Severed
  • Risk of Rain
  • Emotional games
  • Cricket vs. Polo (vs. Croquet?)

Recent Episodes


The Cast

Official PlayStation Blogcast: Sid ShumanOfficial PlayStation Blogcast: Justin MassongillOfficial PlayStation Blogcast: Ryan Clements

Sid Shuman – Social Media Sr. Manager, SCEA
Justin Massongill – Social Media Manager, SCEA
Ryan Clements – Social Media Specialist, SCEA


Send us questions and tips! blogcast@playstation.sony.com
Leave us a voicemail! (650) 288-6706

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]



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Hob: Designing a Transforming World on PS4

When we started talking about ideas for Hob, the biggest aspect that kept coming up was that the world itself needed to be center stage for both gameplay and story. The main goal was for it to be something unique and engaging, allowing the player to interact with the world in interesting ways.

Those core goals are what drove the idea of a world disheveled like a Rubik’s cube; it’s not complete, and the player needs to help fix it. It was proposed that we not only build the world around the player being able to move and transform large areas, but also to make those transformations a major part of the narrative. What that narrative is, however, is a secret for the player to discover.

After we had a grasp on the world, we then needed to build tools for the player to interact and fix the broken world. That’s when the utility glove was born. Early on in the game, the player acquires a glove that can be upgraded to be multi-functional. The glove has several multi-purpose tools, serving the player for navigation, puzzles, and combat. Once we decided what glove abilities we wanted, we shifted focus over to supporting it in the world space.

We delved deeper into what that meant gameplay wise, development wise, and tech wise. It started to sound like a crazy man’s fever dreams. Speaking as a level designer, the amount of work to design and build a space that transforms — sometimes multiple times into different configurations — each of which need to be fun and support various gameplay, was crazy and terrifying. I kept thinking, “What are we getting ourselves into?” It was nuts. If we could pull it off though, it could be amazing.

HobHob

As we started building toward that vision, I began to see the big picture possibilities. That is when things really got exciting. This was still a crazy plan, but now we were committed to making something crazy and very special!

I’ve always enjoyed games that encourage the player to explore and to venture off the main path and reward them for it. My rule when playing games is that if I know a certain direction is the main path, I instantly go explore elsewhere first in hopes of being rewarded for it; it’s extremely satisfying when you are.

In Hob, we do not put you on the yellow brick road and lead you by the hand. In fact, we try to get you off that yellow brick road so you can find the non-obvious back door that’s half-hidden by overgrown weeds, leading you in a roundabout way to your goal. Then we take it a step further and allow you to unlock the front door from the inside, creating a shortcut back out. That type of rewarding exploration is our goal with Hob.

Puzzles big and small are scattered across the world. The world is broken and the player has several tools to navigate and fix it. For instance, the player acquires an ability that allows him or her to use their glove as a grappling hook between points to get to areas he or she could not reach otherwise. The same ability lets the player grab and pull objects to and from points that they might not be able to reach.

Another ability allows the player to punch through walls, creating shortcuts and breaking apart tall pillars to create shortcut ladders. Each interactable object has a telltale visual cue so that the player will learn them and be able to identify them elsewhere. The player will often reach areas before they have all the abilities needed to find everything, so previously explored areas will gain new surprises as the player acquires abilities later on.

The most challenging aspect of building the levels has been the world shifting. Each space requires more thought and consideration. We have to plan around the powers the player will have for that area, the new ideas we are introducing, and the new abilities the player will have when they return to the area later in the game.

Hob

Some spaces rearrange once to solve a particular problem. In other spaces, the player can toggle levels back and forth as part of a greater puzzle, with each variation offering something different. Imagine being able to run freely across a large land mass while it is in the middle of transforming. Those moments are a special, memorable part of Hob’s gameplay.

Designing for Hob has been a great experience so far. In the beginning of the project, I thought we were crazy to be so ambitious with so many unique gameplay elements and compound level design. Looking at the game today, it is all falling into place. It is clear that Hob is something unique, and really, really fun. All of the hard work will be worth it.



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10 Ways Deus Ex: Mankind Divided Enhances the Action RPG

Although we’ve been quiet about Deus Ex: Mankind Divided for the past few months, our team at Eidos-Montréal has been hard at work on the game. We’re excited to be back in the spotlight today with our new 101 trailer, which will give you an overview of what you can expect from the game. Enjoy!

So how does Deus Ex: Mankind Divided perfect the action-RPG formula? Here are 10 ways:

  1. Deus Ex is all about letting you play the way you want. Combat, stealth, hacking, and social approaches will always be at your disposal to tackle your objectives.
  2. Every choice you make in the game will have a consequence, and every decision you make will ultimately have an impact on the ending you witness.
  3. Adam Jensen will have a whole new set of augmentations, and it’ll be up to you to choose which ones to invest in to support your play style.
  4. Weapons are now customizable on the fly with different attachments and ammo types.
  5. Our team has taken a lot of care to craft meaningful side quests. No generic objectives and situations here — every one of our side quests will introduce you to different characters and their own stories, and involve moral choices.
  6. Dialogue choices are also an important social feature in the game, with one augmentation providing you with information on how to best handle certain conversations to reach your objective.
  7. Our hacking mini-game comes with a slew of new possibilities. We’re also introducing a remote hacking augmentation, which lets you manipulate certain devices on the fly.
  8. The game will take you to diverse locations around the world. So far, we’ve revealed Dubai, Prague, and a fictional ghetto called Golem City. Dense and rich environments are our motto.
  9. Layers are at the core of our music system, which will dynamically adapt to what you will be doing in the world — exploration, infiltration, combat, and so on.
  10. When you finish the game, you’ll be able to access the New Game Plus mode. In this mode, we’ll encourage you to make different choices and mix up your play style to experience what you might have missed the first time around.

Deus Ex: Mankind Divided, PS4Deus Ex: Mankind Divided, PS4

Deus Ex: Mankind Divided, PS4

Deus Ex: Mankind Divided launches August 23 on PS4, with the Digital Standard and Deluxe editions available for pre-order right now on PlayStation Store. As an exclusive bonus, you’ll get access to a dynamic PS4 Theme featuring our game’s unique audio visual style.

Which aspect of the game are you most excited about?



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Psychological Thriller Asemblance Debuts Next Month on PS4

You wake to find yourself trapped inside an experimental machine.
A machine built to simulate memories.
You have no idea how you got here…
But to break the cycle, you must look into a past that you may not want to remember.

Hi everyone. My name is Niles and I’m the creative director at Nilo Studios. We’re excited to announce Asemblance, a single-player, first-person psychological thriller for PS4.

It’s the first episode of an expansive franchise inspired by The Twilight Zone, The X-Files, and the Black Mirror television series. These series show a unique ability to pull the viewer into a narrative that isn’t always logical and keeps you engaged by asking what is really true. We’ve also found inspiration in games that allow players to explore different theories and ultimately engage one another to learn the truth. We were inspired by this approach to create a narrative where you’re never quite sure what’s real or what’s not. We hope we’ve accomplished that in Asemblance.

We’re just about done with development and are currently optimizing the game, polishing the audio design, and adding the final touches to the game’s multilayered narrative.

Asemblance, PS4Asemblance, PS4

Nilo was founded in Seattle, Washington, just last year, so we’re a relatively new studio. That said, the developers here have years of experience making games, writing books, and producing music here in the Seattle area. I was a designer at Bungie for almost ten years before founding Nilo. While I’m proud of the work I’ve done on bigger games like Destiny, it’s incredibly exciting to start something new where we can experiment more with narrative game design.

Thanks for reading. We can’t wait to see what you think of Asemblance. Keep an eye out for more updates and feel free to post questions in the comments section below.



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Ratchet and Clank Join Dead Star on PS4, Advanced Pilot Strategies

It’s been a busy month for us at Armature Studio with the PS4 launch of Dead Star via PlayStation Plus, and while we have plenty to talk about, we want to kick this off with some extremely exciting news: the stars of Ratchet & Clank are coming to kick some asteroid in Dead Star across a series of community events!

Yes, that’s right! Soon – as soon as tomorrow, actually – you’ll be able to use everyone’s favourite Lombax in Dead Star, with Clank coming shortly thereafter. All you have to do is play Dead Star during the below times, and you’ll instantly unlock the respective pilot portrait.

Dead Star, PS4

Ratchet Event Weekend
Friday, 29th April at 16:00 PM BST (What time is that for me?) through Monday, 2nd May.

Clank Event Weekend
Friday, 6th May at 16:00 PM BST (What time is that for me?) through Monday, 9th May.

Dead Star, PS4

These pilot portraits will be accompanied by additional in-game events that will occur throughout the above weekends, so keep an eye on the official Twitter page for more details!

When last we posted here on PlayStation.Blog, Dead Star had just launched and we had revealed a handful of tips and tricks as you were just starting out. Now that everyone’s had some time to get familiar with the game, we wanted to offer a few more advanced pointers – especially since we just added three new playable ships to the game as part of the Kurg Ship Expansion.

Without further ado, let’s take a look…

Dead Star, PS4

Kurg Pilot Tips

(1.) The Kurg Stinger’s Welding Beam may not deal high damage on impact, but it adds burn damage even at the lowest rank, preventing enemy shields from regenerating. A favourite tactic is to burn an enemy ship with a quick blast of the Welding Beam, then launch the Stinger’s Service Drones to finish them, while you’re flying off to your next target.

(2.) The Kurg Engineer can drop a Construction Probe that acts as a spawn and repair location for your team. While the Construction Probe requires multiple upgrades to spawn raiders and frigates, even a Rank 1 version is a threat to the enemy crew. Try placing your Construction Probe deep in enemy territory just outside an outpost’s scanner range, allowing your team to make surprise attacks near your foes’ home base.

(3.) The Kurg Juggernaut’s powerful Graviton Field slows enemy ships caught in its area of effect. When used in conjunction with the Juggernaut’s high-damage Energy Cannon, you can pin passing ships and bombard them from a distance.

General Tips

(1.) Commandeer AI – Every outpost has a group of Guardian AI ships that patrol its perimeter. If your team owns the outpost, you can commandeer the ships by pressing the right button / right. Commandeered ships will follow you and fight alongside your ship. You can also direct commandeered ships to attack a specific target by holding right and aiming at the target with the right stick.

(2.) Communication – Communication is key to winning battles. You can communicate with your team even without using a mic by accessing the Quick Comms menu. Hold the down button / down to bring up the menu, then select the order you want to give using the right stick. Release the down button and your ship will send out the order to anyone nearby. Certain orders, such as Attack Here, will also drop a waypoint that your teammates can see on their scanner and as a directional icon on the edge of their screen.

(3.) Cargo Containers – At the start of every match, as you head out to capture outposts, be on the lookout for Cargo Containers, which appear as grey boxes on your scanner. In addition to holding ore, Cargo Containers may generate Artefacts, which grant you and any nearby teammates valuable XP when picked up.

If you’re enjoying Dead Star, please take a moment to tell your friends, family, neighbours, pets, stuffed animals, pretty much anyone who’ll listen; each and every mention helps our community grow. Conversely, if there’s something you don’t like about Dead Star, please let us know.

That’s it for now, pilots – we’ll see you out in the battlefields of space!



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mercredi 27 avril 2016

Sky Force Anniversary Blasts Onto PlayStation This Summer

Hello Pilots! My name’s Marek, I’m the co-founder of Infinite Dreams. I’m extremely proud to announce that Sky Force Anniversary, our modern air-based shooter, will launch on PS4, PS3, and PS Vita this summer!

Sky Force Anniversary is a recreation of Sky Force, a title we made more than a decade ago — it made quite an impact on the whole mobile gaming industry. When creating Sky Force Anniversary, our main goal was to preserve the old-school, arcade shooter feeling of the original and make the game bigger, bolder, and more intense than ever. And to be honest — we think we did it.

Sky Force Anniversary features an extensive single-player campaign where your main objective is to save the world from General Mantis — the nasty leader of evil forces. In order to defeat him you will have to blast through hordes of enemies, collect funds, rescue civilians, and constantly upgrade your ship with new, devastating power-ups.

Throughout the game you will have access to various types of weapons, passive skills, and power-ups, starting from the impenetrable magnetic shield and ending with the mighty mega-bomb, which annihilates all visible enemies with a huge blast.

Sky Force Anniversary on PS4, PS3, PS VitaSky Force Anniversary on PS4, PS3, PS Vita

What about enemies? Well, a game can’t call itself a shoot-’em-up without a plethora of opponents and bosses waiting for you around every corner. In Sky Force Anniversary there are tanks, fighters, jets, ships, turrets, bombers — we have them all.

Okay, but what happens if you complete the whole single-player campaign? Well, there’s still plenty to do — you can invite your friends and play the game with local co-op, you can fulfill additional goals like completing a mission without a scratch, and finally, you can compete with other players by participating in weekly tournaments that take place on unique new levels, updated every seven days.

Sky Force Anniversary on PS4, PS3, PS Vita

We’re all super excited to join the world of PlayStation with Sky Force Anniversary — it’s a really big thing for us and we all hope you enjoy the game when it launches on PS4, PS3, and PS Vita this summer. And yes, it will most definitely support cross buy.



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PlayStation Plus: Free Games for May 2016

Our team is thrilled to present your free PS Plus games for May on PS4! Satisfy your desire to be the dictator you always wanted to be, or challenge your friends to relentless combat races in next month’s lineup.

First up is the island dictator sim Tropico 5, featuring the long-running virtual dictator, El Presidente! Tropico 5 is a full-fledged city-building game based on the fictional island nation of Tropico. Inside this not-so-subtle parody, El Presidente guides and directs the everyday life of his beloved Tropicans using a firm grip and ridiculous edicts, all presented with a heavy dose of tongue-in-cheek humor.

And Table Top Racing: World Tour on PS4 is a high-octane combat racer from Nick Burcombe, the co-creator of PlayStation all-time classic Wipeout. Table Top Racing: World Tour is a total reinvention of the Table Top Racing universe, bringing micro combat-racing to a truly next-gen audience for the first time.

For the rest of the free PlayStation Plus games, read on.

Full Lineup

  • Bionic Commando Rearmed 2, PS3
  • God of War: Ghost of Sparta, PS Vita
  • LocoRoco Cocoreccho!, PS3
  • Switch Galaxy Ultra, PS4, PS Vita
  • Table Top Racing: World Tour, PS4
  • Tropico 5, PS4

See you in the comments section. Enjoy.



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Oxenfree Possesses PS4 on May 31 with a Host of New Features

Hi, I’m Sean from Night School. We’re losing our minds over here!

We’ve been driving toward this day for a long time, and are ridiculously hyped to announce that on May 31, everyone can enjoy Oxenfree in its coolest, scariest, most mind-freakiest form on PS4.

A quick catch-up on Oxenfree: it’s the debut game from our studio, centering on a girl named Alex who brings her new step-brother Jonas to an overnight party on a decommissioned military island that goes horribly wrong. It’s a supernatural mindscrew of an adventure with tons of different outcomes and story paths that let you shape Alex’s life, the fabric of time and space, and the fate of a bunch of really pissed off ghostly creatures. Think Freaks and Geeks but with possession, time loops, and terror.

When my cousin Adam and I started the company a couple years ago, we set out to make a game where players could interact with a big, dangerous story in new ways. With Oxenfree, we wanted to cast you in a thriller that was frightening, funny, and meaningful in varying doses. And unlike many other narrative games, we wanted you to play through it all with no cutscenes; freeing you up to explore, talk, and solve mysteries fluidly.

We’ve added all kinds of improvements to push the experience beyond anything the public has seen yet, including transforming your DualShock 4 into the game’s supernatural radio via the controller’s speaker and light bar. But the most thrilling addition is the creation of a surreal New Game+ mode that will continue Alex’s story with a new purpose.

I’m gonna try to do this without getting all spoilery. When you ________ the game the first time and come back to the game anew, Alex will have different, déjà vu tinged dialogue choices. Suddenly you realize that Alex is ________, and now you must ________ if you want to see tomorrow.

Oxenfree, PS4Oxenfree, PS4

Okay, this is proving more difficult than I thought! Just know that with this new content, Alex’s story will continue beyond the traditional “ending” into different locations, conclusions, and a completely tweaked understanding of the events on the island.

We are extremely grateful for all of the love the game is getting, and honored to have received the IGF award for Excellence in Visual Art a few weeks back. Since we humbly agree that the game is pretty purty too, we’ve created a Dynamic Theme, also debuting May 31. It’ll showcase an evolving Edwards Island, changing to reveal timed events from the game. So turn on your PS4 at 8 PM and you’ll see the boat arriving. But turn it on at 1 AM and you’ll probably see something crazier.

Oxenfree, PS4

Can you tell we are stupidly giddy for you to play it? Well, we are! Launch can’t come soon enough! We suggest you stock up on adult diapers, or at least bring a couch buddy before diving in.



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Uncharted 4 Update

We have some unfortunate news to report that a number of copies of Uncharted 4: A Thief’s End were stolen while in transit. While we are continuing to work with the police to resolve the matter — which is the subject of an ongoing criminal investigation — it appears that a few copies of the game have surfaced in the UK.

We know that very many of you have been looking forward with great anticipation and excitement to the latest masterpiece from Naughty Dog. From what I have played of Nathan Drake’s latest adventure, I can tell you that it is very much worth the wait. As with most Naughty Dog games, the unfolding story is such an integral part of the experience and for this reason we wanted to warn you to beware of the potential for spoilers to be posted by people with access to stolen copies of the game.

An extremely talented team has worked long and hard to bring Nathan Drake’s greatest adventure to life and we would urge you to help us prevent this from being spoiled by purchasing copies of the game ahead of the launch date. Please rest assured we will be very vigilant to protect you from this as far as we can so you can enjoy Uncharted 4’s experience to its fullest on May 10.



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mardi 26 avril 2016

PlayStation Store Update

PlayStation Store Logo

PS4 Games
PS Vita Games
Demos
Pre-Orders
Bundles
Console Bundle Price
PS4 Assassin’s Creed Triple Pack: Black Flag Unity Syndicate $89.99
PS4 Surgeon Simulator & I Am Bread Bundle $19.99

PS Plus April 2016

Specials_PSBlogStoreUpdate_4/26_EN

Sales

PlayStation Store: See All Weekly DealsPlayStation Store: See All PS Plus Deals

Platform Product Name Sale Price Original Price
PS4 101 Ways to Die $9.89 $14.99
PS4 Alien: Isolation $11.99 $29.99
PS4 Arcade Archives Double Dragon $5.59 $7.99
PS4 Arcade Archives Karate Champ $5.59 $7.99
PS4 Arcade Archives Renegade $5.59 $7.99
PS4 Bedlam: The Game by Christopher Brookmyre $9.87 $12.99
PS4 Dariusburst Chronicle Saviours $41.99 $59.99
PS4 Dead or Alive 5 Last Round – Costumes by Tamiki Wakaki Set $17.49 $24.99
PS4 Dead or Alive 5 Last Round – New Fighters + Debut Costume Set $23.99 $39.99
PS4 Dead or Alive 5 Last Round – Showstoppers Encore Set $8.39 $11.99
PS4 Deception IV: The Nightmare Princess $29.99 $49.99
PS4 Digimon Story Cyber Sleuth $41.99 $59.99
PS4 Final Fantasy Type-0 HD $29.99 $49.99
PS4 Gravity Rush Remastered $20.99 $29.99
PS4 Hatoful Boyfriend (Cross-Buy) $4.99 $9.99
PS4 Hatoful Boyfriend: Holiday Star (Cross-Buy) $5.99 $9.99
PS4 Naruto Shippuden: Ultimate Ninja Storm 4 $41.99 $59.99
PS4 Naruto Shippuden: Ultimate Ninja Storm 4 – Deluxe Edition $55.99 $79.99
PS4 Nitroplus Blasterz: Heroines Infinite Duel $27.99 $39.99
PS4 Nobunaga’s Ambition: Sphere of Influence $41.99 $59.99
PS4 Omega Quintet $29.99 $39.99
PS4 Onechanbara Z2: Chaos $14.99 $29.99
PS4 Rainbow Moon $7.49 $14.99
PS4 Saint Seiya Soldiers’ Soul $41.99 $59.99
PS4 Samurai Warriors 4-II $34.99 $49.99
PS4 Surgeon Simulator & I Am Bread Bundle $16.99 $19.99
PS4 The Legend of Korra $7.34 $14.99
PS4 Toukiden: Kiwami $29.99 $59.99
PS4 Yu-gi-oh! Legacy of the Duelist $13.99 $19.99
PS3 Aquapazza $14.99 $29.99
PS3 Armored Core (PS One Classic) $2.99 $5.99
PS3 Bayonetta $7.99 $19.99
PS3 Capcom vs. Snk 2: Mark of the Millennium 2001 (PS2 Classic) $3.99 $9.99
PS3 Catherine $6.79 $19.99
PS3 Dead or Alive 5 Last Round – Costumes by Tamiki Wakaki Set $17.49 $24.99
PS3 Dead or Alive 5 Last Round – New Fighters + Debut Costume Set $23.99 $39.99
PS3 Dead or Alive 5 Last Round – Showstoppers Encore Set $8.39 $11.99
PS3 Dengeki Bunko: Fighting Climax $27.99 $39.99
PS3 Gradius V (PS2 Classic) $4.99 $9.99
PS3 Lost Dimension $27.99 $39.99
PS3 Madden NFL 16 Standard Edition $19.79 $59.99
PS3 Mega Man Legends (PS One Classic) $6.99 $9.99
PS3 Mega Man 8 (PS One Classic) $2.99 $5.99
PS3 Ninja Gaiden 3: Razor’s Edge With Online Pass (Bundle) $20.99 $29.99
PS3 Nitroplus Blasterz: Heroines Infinite Duel $20.99 $29.99
PS3 Nobunaga’s Ambition: Sphere of Influence $34.99 $49.99
PS3 Ragnarok Odyssey Ace $9.99 $19.99
PS3 Saint Seiya Soldiers’ Soul $27.99 $39.99
PS3 Samurai Warriors 4-II $27.99 $39.99
PS3 Shin Megami Tensei: Digital Devil Saga (PS2 Classic) $5.99 $9.99
PS3 Suikoden 3 (PS2 Classic) $4.99 $9.99
PS3 Suikoden II (PS One Classic) $3.99 $9.99
PS3 Tears to Tiara II: Heir of the Overlord $23.99 $39.99
PS3 Tecmo’s Deception: Invitation to Darkness (PS One Classic) $4.19 $5.99
PS3 The Legend of Korra $7.34 $14.99
PS3 The Misadventures of Tron Bonne (PS One Classic) $2.99 $5.99
PS3 The Revenge of Shinobi $2.99 $4.99
PS3 Yakuza 5 $27.99 $39.99
PS Vita Amnesia: Memories $17.99 $29.99
PS Vita Ar Nosurge Plus: Ode to an Unborn Star $19.99 $39.99
PS Vita Atelier Escha & Logy Plus ~Alchemists of the Dusk Sky~ $27.99 $39.99
PS Vita Conception II: Children of the Seven Stars $14.99 $29.99
PS Vita Dariusburst Chronicle Saviours $27.99 $39.99
PS Vita Deception IV: The Nightmare Princess $23.99 $39.99
PS Vita Dengeki Bunko: Fighting Climax $20.99 $29.99
PS Vita Digimon Story Cyber Sleuth $27.99 $39.99
PS Vita Dungeon Travelers 2: The Royal Library & the Monster Seal $23.99 $39.99
PS Vita Hatoful Boyfriend (Cross-Buy) $4.99 $9.99
PS Vita Hatoful Boyfriend: Holiday Star (Cross-Buy) $5.99 $9.99
PS Vita Hyperdimension Neptunia Rebirth3: V Generation $15.99 $29.99
PS Vita Hyperdimension Neptunia U: Action Unleashed $15.99 $29.99
PS Vita Lost Dimension $27.99 $39.99
PS Vita Oreshika: Tainted Bloodlines $11.99 $19.99
PS Vita Persona 4: Dancing All Night $34.99 $49.99
PS Vita Ragnarok Odyssey Ace $9.99 $19.99
PS Vita Rollers of the Realm $4.99 $9.99
PS Vita Samurai Warriors 4-II $27.99 $39.99
PS Vita Samurai Warriors: Chronicles 3 $23.99 $39.99
PS Vita Senran Kagura: Bon Appetit $8.99 $14.99
PS Vita Super Monkey Ball Banana Splitz $14.99 $29.99
PS Vita Superbeat Xonic $27.99 $39.99
PS Vita The Arland Atelier Trilogy Plus $55.99 $79.99
PS Vita Toukiden: Kiwami $19.99 $39.99
PSP Harvest Moon: Boy & Girl $7.49 $14.99
PSP Mega Man Maverick Hunter X $4.99 $9.99
PS Plus Sales
Platform Product Name PS Plus Sale Price Original Price
PS4 Aegis of Earth: Protonovus Assault $20.00 $39.99
PS4 Arcade Archives Double Dragon $4.79 $7.99
PS4 Arcade Archives Karate Champ $4.79 $7.99
PS4 Arcade Archives Renegade $4.79 $7.99
PS4 Dariusburst Chronicle Saviours $35.99 $59.99
PS4 Deception IV: The Nightmare Princess $24.99 $49.99
PS4 Digimon Story Cyber Sleuth $35.99 $59.99
PS4 Final Fantasy Type-0 HD $24.99 $49.99
PS4 Firewatch $15.99 $19.99
PS4 Gravity Rush Remastered $17.99 $29.99
PS4 Hatoful Boyfriend (Cross-Buy) $2.49 $9.99
PS4 Hatoful Boyfriend: Holiday Star (Cross-Buy) $4.99 $9.99
PS4 Heavy Rain (Ps4) $26.99 $29.99
PS4 Hitman Intro Pack $13.49 $14.99
PS4 Hitman the Full Experience $53.99 $59.99
PS4 Megadimension Neptunia VII $41.99 $59.99
PS4 Naruto Shippuden: Ultimate Ninja Storm 4 $35.99 $59.99
PS4 Naruto Shippuden: Ultimate Ninja Storm 4 – Deluxe Edition $47.99 $79.99
PS4 Nitroplus Blasterz: Heroines Infinite Duel $23.99 $39.99
PS4 Nobunaga’s Ambition: Sphere of Influence $29.99 $59.99
PS4 Omega Quintet $14.99 $39.99
PS4 Onechanbara Z2: Chaos $11.99 $29.99
PS4 Plants vs. Zombies Garden Warfare 2: Deluxe Edition $48.99 $69.99
PS4 Rainbow Moon $5.99 $14.99
PS4 Rocketbirds 2 Evolution Americas (Cross-Buy) $15.99 $19.99
PS4 Saint Seiya Soldiers’ Soul $35.99 $59.99
PS4 Samurai Warriors 4-II $24.99 $49.99
PS4 Sunset Dancing Girl $1.59 $1.99
PS4 Surgeon Simulator & I Am Bread Bundle $11.99 $19.99
PS4 The Legend of Korra $4.94 $14.99
PS4 This War of Mine: The Little One’s $22.49 $29.99
PS4 Toukiden: Kiwami $23.99 $59.99
PS4 Yu-gi-oh! Legacy of the Duelist $11.99 $19.99
PS3 Aegis of Earth: Protonovus Assault $15.00 $29.99
PS3 Aquapazza $8.99 $29.99
PS3 Armored Core (PS One Classic) $1.49 $5.99
PS3 Bayonetta $5.99 $19.99
PS3 Capcom vs. Snk 2: Mark of the Millennium 2001 (PS2 Classic) $2.99 $9.99
PS3 Catherine $4.99 $19.99
PS3 Dengeki Bunko: Fighting Climax $23.99 $39.99
PS3 Gradius V (PS2 Classic) $2.49 $9.99
PS3 Lost Dimension $19.99 $39.99
PS3 Mega Man 8 (PS One Classic) $1.49 $5.99
PS3 Mega Man Legends (PS One Classic) $5.99 $9.99
PS3 Ninja Gaiden 3: Razor’s Edge With Online Pass (Bundle) $14.99 $29.99
PS3 Nitroplus Blasterz: Heroines Infinite Duel $17.99 $29.99
PS3 Nobunaga’s Ambition: Sphere of Influence $24.99 $49.99
PS3 Ragnarok Odyssey Ace $7.99 $19.99
PS3 Saint Seiya Soldiers’ Soul $23.99 $39.99
PS3 Samurai Warriors 4-II $19.99 $39.99
PS3 Shin Megami Tensei: Digital Devil Saga (PS2 Classic) $4.99 $9.99
PS3 Suikoden 3 (PS2 Classic) $2.99 $9.99
PS3 Suikoden II (PS One Classic) $2.99 $9.99
PS3 Tears to Tiara II: Heir of the Overlord $15.99 $39.99
PS3 Tecmo’s Deception: Invitation to Darkness (PS One Classic) $2.99 $5.99
PS3 The Legend of Korra $4.94 $14.99
PS3 The Misadventures of Tron Bonne (PS One Classic) $1.49 $5.99
PS3 Yakuza 5 $23.99 $39.99
PS Vita Aegis of Earth: Protonovus Assault $15.00 $29.99
PS Vita Amnesia: Memories $14.99 $29.99
PS Vita Ar Nosurge Plus: Ode to an Unborn Star $15.99 $39.99
PS Vita Atelier Escha & Logy Plus ~Alchemists of the Dusk Sky~ $23.99 $39.99
PS Vita Conception II: Children of the Seven Stars $8.99 $29.99
PS Vita Dariusburst Chronicle Saviours $23.99 $39.99
PS Vita Deception IV: The Nightmare Princess $19.99 $39.99
PS Vita Dengeki Bunko: Fighting Climax $17.99 $29.99
PS Vita Digimon Story Cyber Sleuth $23.99 $39.99
PS Vita Dungeon Travelers 2: The Royal Library & the Monster Seal $19.99 $39.99
PS Vita Hatoful Boyfriend (Cross-Buy) $2.49 $9.99
PS Vita Hatoful Boyfriend: Holiday Star (Cross-Buy) $4.99 $9.99
PS Vita Hyperdimension Neptunia Rebirth3: V Generation $11.99 $29.99
PS Vita Hyperdimension Neptunia U: Action Unleashed $11.99 $29.99
PS Vita Lost Dimension $19.99 $39.99
PS Vita Oreshika: Tainted Bloodlines $9.99 $19.99
PS Vita Persona 4: Dancing All Night $29.99 $49.99
PS Vita Ragnarok Odyssey Ace $7.99 $19.99
PS Vita Rocketbirds 2 Evolution (Cross-Buy) $15.99 $19.99
PS Vita Samurai Warriors 4-II $19.99 $39.99
PS Vita Samurai Warriors: Chronicles 3 $19.99 $39.99
PS Vita Senran Kagura: Bon Appetit $7.49 $14.99
PS Vita Severed $13.49 $14.99
PS Vita Superbeat Xonic $19.99 $39.99
PS Vita The Arland Atelier Trilogy Plus $39.99 $79.99
PS Vita Toukiden: Kiwami $15.99 $39.99
PSP Harvest Moon: Boy & Girl $4.49 $14.99
PSP Mega Man Maverick Hunter X $3.99 $9.99
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Crackle
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HBO Go
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WWE
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PS4 Add-ons

Dead Star

  • Kurg Ship Expansion ($4.99)
  • Ordo Robots Skin Pack ($1.99)

Hitman – Intro Pack

  • Episode 2: Sapienza (Free for Season Pass users that own the Full Experience) ($9.99)

Jetpack Joyride

  • Barry To The Future Costume ($0.99)
  • Bathtime Barry Costume Set ($0.99)
  • Caveman Costume Set ($0.99)
  • Coin Barry Pack (250000) ($9.99)
  • Coin Booster Pack (20000) ($1.99)
  • Coin Mega Pack (50000) ($3.99)
  • Coin Ultimate Pack (1000000) ($29.99)
  • Coin Ultra Pack (100000) ($5.99)
  • Counterfeit Machine (Double Collected Coins) ($4.99)
  • Crabby Crustacean Costume ($0.99)
  • Garments Of The Gods ($0.99)
  • General Moustache Costume Set ($0.99)
  • Polarized Apparel ($0.99)
  • S.A.M Mystery Reward ($0.99)
  • Sleigh Of Awesome ($4.99)
  • The Doctor Costume Set ($0.99)
  • Wave Rider ($0.99)

King’s Quest – Chapter 1: A Knight To Remember

  • Chapter 3: Once Upon A Climb ($9.99)

Megadimension Neptunia VII

  • Nitroplus [Ethica Kibanohara] Set ($0.50)
  • Nitroplus [Super Sonico] Set ($0.50)
  • Nitroplus Swimsuit Set ($0.50)
  • Party Character [Nitroplus] ($2.99)

Rock Band 4

  • ‘Dope Nose’ – Weezer ($1.99)
  • ‘Redneck’ – Lamb Of God ($1.99)
  • ‘What I Like About You’ – The Romantics ($1.99)

Rocksmith 2014

  • Crobot – Fly On The Wall ($2.99)
  • Crobot – Legend Of The Spaceborne Killer ($2.99)
  • Crobot – Nowhere To Hide ($2.99)

The Walking Dead: Michonne – Ep. 1 In Too Deep (Free for Season Pass)

  • Ep. 3 What We Deserve ($4.99)

Zen Pinball 2

  • Aliens Vs. Pinball (Crossbuy) ($9.99)
  • Aliens Vs. Pinball Demo (FREE)
PS3 Add-ons

King’s Quest – Chapter 1: A Knight To Remember

  • Chapter 3: Once Upon A Climb ($9.99)

Rocksmith 2014

  • Crobot – Fly On The Wall ($2.99)
  • Crobot – Legend Of The Spaceborne Killer ($2.99)
  • Crobot – Nowhere To Hide ($2.99)

The Walking Dead: Michonne – Ep. 1 In Too Deep (Free for Season Pass)

  • Ep. 3 What We Deserve ($4.99)

Zen Pinball 2

  • Aliens Vs. Pinball (Crossbuy) ($9.99)
  • Aliens Vs. Pinball Demo (FREE)
PS Vita Add-ons

Zen Pinball 2

  • Aliens Vs. Pinball (Cross-Buy) ($9.99)
  • Aliens Vs. Pinball Demo (FREE)
Themes
Console Theme Price
PS4 Endless Virtual Tunnel Dynamic Theme $1.99
PS4 Nature At Night – Dynamic Theme $2.99
PS4 Nebula 2 – Audio Dynamic Theme $2.99
PS4 The Masked Flame – Dynamic Theme $2.99
PS Vita Down On Santa Monica Theme $2.99
PS Vita Earth’s Rotation Theme $2.99
Avatar
Console Avatar Price
PS4 A Wolf Girl $0.99
PS4 A180x Attack Robot $0.99
PS4 Agamemnon The Battle Dragon $0.99
PS4 Aged One $0.99
PS4 Alas Poor Yorick $0.99
PS4 Boarman – Avatar $0.99
PS4 Brutus Avatar FREE
PS4 Hardboiled Chicken Avatar FREE
PS4 Hilga Avatar FREE
PS4 Metal Chicken Avatar FREE
PS4 Putzki Avatar FREE
PS4 Sunset Dancing Girl $1.99


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