mercredi 31 mai 2017

PS Plus: Free Games for June 2017

Greetings, PlayStation Nation! The PS Plus lineup for June is in, and we have some excellent games to share. This month, we’ve got Killing Floor 2 and Life is Strange.

Killing Floor 2 is a first-person co-op zombie shooter set in the immediate aftermath of Killing Floor. Tasked with descending into continental Europe to combat the outbreak of the zombie virus, players will form groups of up to six and work together to eradicate the undead and save civilization.

From there, rewind a bit with the excellent 5-part episodic adventure Life is Strange. Follow the story of Max Caulfield, a photography senior who discovers she can rewind time. Here’s the catch: changing the past can greatly impact the future. See for yourself why this one racked up critical acclaim and numerous awards.

Full lineup:

  • Killing Floor 2, PS4
  • Life is Strange, PS4
  • Abyss Odyssey, PS3
  • WRC 5: World Rally Championship, PS3
  • Neon Chrome, PS Vita (crossbuy with PS4)
  • Spy Chameleon, PS Vita (crossbuy on PS4)

Thanks, and see you next time!

Oh, and while you are enjoying these free PlayStation Plus games, be sure to check out PlayStation Plus Specials where we have discounted two sweet bundles: WWE 2K17 & NBA 2K17 and The Division & Rainbow Six Siege!



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Valkyria Revolution: How Yasunori Mitsuda Composed the Main Theme & Soundtrack

Hello! This is Andrew Davis, Associate Localization Producer at SEGA of America, Inc., and today I’m excited to introduce the lush orchestral soundtrack for Valkyria Revolution!

For this game, we had the honor of working with the legendary composer Yasunori Mitsuda. Known to video game fans for his classic scores, Mitsuda-san is a 25-year industry veteran and currently heads his own studio producing music for games, anime, film, TV, live concerts, and countless other projects.

As the world of Valkyria Revolution is loosely based on 19th-century Europe, Mitsuda-san chose to arrange his soundtrack for a full symphony orchestra, and we’re happy to report that every background piece you’ll hear as you’re playing was a live concert-hall recording of the Tokyo Symphony Orchestra. Electronic music is great, but there’s a scope and texture you can only get from live ensembles, and coupled with the emotionally-charged melodies Mitsuda-san is known for, I expect players will be swept into a sensation of “classy, cinematic drama” they don’t often get from video games. (If you set the controller down and just bliss out to the music for a bit, I certainly won’t blame you.)

Valkyria Revolution

Valkyria RevolutionValkyria Revolution

Special guest this time on the soundtrack is previous Mitsuda collaborator Sarah Àlainn. A talented, multilingual Australian-Japanese singer with a voice spanning over 3 octaves, Sarah contributed her lyrics and haunting voice to several songs throughout Valkyria Revolution. If you hear an ethereal chorus of angels chanting in Latin—guess what, that’s all Sarah!

Valkyria Revolution will be launching in the Americas on June 27 for both PS4 and PS Vita. As a reminder, pre-orders and limited launch copies of the physical PS4 game will ship as the “Vanargand Edition,” which comes with a bonus 12-track CD of selections from Yasunori Mitsuda’s soundtrack (along with a nifty pin of the Vanargand coat of arms), so if you’re a longtime Mitsuda fan like me, this is the one to get. Oh, and PS4 digital pre-orders are now live! If you end up going the digital pre-order route, you’ll get extra goodies such as The Formation of Vanargand and The Ring of Contract DLC content, 30 ragnite shards, a collection of special ragnite to use in combat (Time Flux+, Heal Field+, Fall Earth+, and Shine Calibur+), and the PlayStation exclusive “The Princess and the Valkyria” theme.

Valkyria RevolutionValkyria Revolution

Until next time, enjoy the music!



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Wage Massive Mechanical War in Archangel, Coming to PlayStation VR in July

“Become the liberator and beacon of hope the people need!” No pressure, right?

Our team at Skydance Interactive is thrilled to share the news with you that our very first VR game Archangel will officially launch in July for an exclusive two-week window on PlayStation VR before releasing on additional platforms.

Let us set the stage: a world ravaged by natural disasters. A corporatized, tyrannical United States where the government and freedom of the people no longer exist. With this in mind, strap on your PlayStation VR headset and prepare for battle.

In Archangel, you’ll discover that you’ve been selected by the United States Free Forces, the resistance, to pilot a one-of-a-kind weapon: a six-story high war machine built to destroy. You’re dropped into the cockpit of a giant mech to lead your squadron into battle against HUMNX, a private conglomerate that governs what little is left of a ravaged America.

Archangel for PlayStation VR

Grab the controls and watch as your own two massive mech hands surge to life! Fire at will on your enemies with an incredible array of high-powered weapons, or punch a plane from the sky with one hand while machine-gunning a hovercopter with the other — all without breaking a sweat.

Throughout the game you’ll protect — and be protected by — AI-controlled teammates who pilot a number of different vehicles, each with their own capabilities. When the odds turn against you, use your shield generators to block incoming attacks and protect your teammates. If your shields have failed, your teammates carry nano-bot units that can repair damage to your hull. When weapons and shields won’t do the trick, you can get personal and use your hands to crush your foes. Being a massive mechanized engine of destruction has some pretty noticeable advantages in combat!

Archangel for PlayStation VR

Utilize all this firepower and support to battle your way through progressively difficult waves of enemies across many different environments, and earn XP to level up your mech along the way. Play the lead role in the next chapter of the great story of the resistance, with storylines both epic and personal woven throughout.

Our goal with Archangel was to create an action-packed shooter with explosive gameplay, high-quality graphics, engaging storytelling and dynamic characters, delivering a complete package for VR gamers. We’re so excited to bring Archangel to you and hope you enjoy the game, but do not take this mission lightly — you are the best and final hope for the United States Free Forces, the tip of the spear in the fight against the tyrannical HUMNX. You are more than a warrior and more than a protector. You are the people’s deliverance. You are the Archangel!



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Final Fantasy XIV: Stormblood is a New Beginning

The story of Final Fantasy XIV: Stormblood takes our heroes to the faraway lands of Ala Mhigo, oppressed and occupied by the Garlean Empire for 20 years. We join the Resistance in their efforts for liberation, though not all the people of Ala Mhigo see eye to eye. The older generation longs for their days of freedom. The newer generation has grown up under Garlean rule and knows nothing else. There is a disparity in perspective between the old and the new that changes their mutual experience.

This same disparity exists between veteran Final Fantasy XIV players and new ones. And it’s a gulf that Producer and Director Naoki Yoshida plans to bridge.

Final Fantasy XIV: Naoki Yoshida

Yes, Final Fantasy XIV: Stormblood is the second major expansion to Final Fantasy XIV: A Realm Reborn. But unlike the first expansion, Heavensward, which pulled our heroes into European high fantasy and an ancient war, Stormblood is a new beginning in both story and design. The result is a more approachable, more visual Final Fantasy XIV — one that aims to bring the community closer together, and welcome newcomers who have yet to see some of the best the franchise has to offer.

Let’s be realistic: not everyone interested in Final Fantasy XIV has several hundred hours to spare to play through the staggering amount of content in A Realm Reborn and Heavensward. That’s why the new Tales of Adventure items exist. These optional items can be purchased to skip forward in the story, or boost a single class up to level 60 (the new cap is 70). Currently, only one job can be boosted per account, but this goes a long way in bringing new heroes into the fold.

Final Fantasy XIV: Stormblood

Yoshida describes the thinking behind these items with a metaphor. Final Fantasy XIV is a mountain. Veteran players have been slowly climbing this mountain for the past several years at their own pace, stopping now and then to enjoy the view. They may not feel like they’ve come far because they only climb a few steps at a time.

But for new players starting at the base of the mountain, it can be overwhelming to see how far everyone else has risen. These items are designed to lift those players up to meet the rest of us — not push them past the devoted longtimers and beat them to the summit.

Final Fantasy XIV: Stormblood

The second fundamental change to the formula is the introduction of Job Gauges. Now, every battle class has its own unique gauge that tracks important information with colorful aplomb. Players will spend less time squinting over rows of small icons and timers, and more time focused on the flow of the battle, with critical job-specific info displayed across jeweled lights, mechanized meters, and blossoming flower petals. The change is small, but the result is colossal. It feels more like a Final Fantasy and less like a spreadsheet (no disrespect to players who pore over spreadsheets — I admire you dearly).

Final Fantasy XIV: Naoki Yoshida

Yoshida and his team have also made great strides in streamlining the skills our heroes learn over time, collapsing redundant skills together, enabling our hotbars to update automatically given specific leveling requirements, and reworking cross-class skills altogether.

Now different roles (like tank, healer, and damage per second classes) share a pool of unlockable skills. No longer must a player level multiple classes to fully empower the single job of their choice. Stick with one, and sail it clear into the endgame.

These kinds of refinements also significantly streamline the flow of combat for DualShock 4 users, providing them with even more room to customize and tweak their preferred setup.

Final Fantasy XIV: Stormblood

Final Fantasy XIV: Stormblood is exactly the kind of step forward you want to see from a long-running MMO. It embraces its strengths while abandoning traditions that no longer serve the player. With a new Garlean threat to face, new lands inspired by classical Japanese art and architecture, and even a full swimming/diving system to enhance exploration, Stormblood is an exhilarating next step for Final Fantasy XIV.

You can take it with me when it launches on June 20, 2017.

All content previewed during the Final Fantasy XIV: Stormblood media event is under development and subject to change.



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mardi 30 mai 2017

Pyre Launches July 25 on PS4, Pre-Orders Live Now

We have some very exciting news to share: Our next game, Pyre, will launch on PlayStation 4 this summer on July 25, 2017! Our team is hard at work right now putting the finishing touches on it.

Pyre

You can pre-order it right now and get 10% off the $19.99 retail price. Read on to learn more about what we think makes Pyre special.

About the Game (With New Details!)

Pyre is a party-based RPG in which you lead a band of exiles to freedom through ancient competitions spread across a vast, mystical purgatory. Who shall return to glory, and who shall remain in exile to the end of their days? Find out during the course of the single-player campaign (and maybe rack up a new Platinum Trophy while you’re at it).

A New World From the Creators of Bastion and Transistor

Pyre

You’ll meet a large cast of different playable characters, such as these fine folk.

This is the biggest and most imaginative world yet from us at Supergiant! You’ll get to know an ensemble cast of characters struggling to earn back their freedom as you make your way across the forsaken land called the Downside. Characters in Pyre come in all shapes and sizes, from hulking demons grown strong from their struggle to survive, to the winged Harps, who plot against their enemies from their mountain nests. Everyone in Pyre has a unique story behind their exile, and what might be in store for them if only they could return.

Action-Packed Three-on-Three Battle System

Central to Pyre is the ancient competition called the Rites. Each Rite plays out like an intense close-quarters mystical battle, where the object is to extinguish your adversary’s signal flame before they can do the same to you. You’ll have to outsmart and outmaneuver your opponents to succeed — or you can banish them outright with a powerful aura blast.

You’ll be up against a colorful cast of adversaries in pitched, high-stakes confrontations where each victory (or defeat!) brings your exiles closer to enlightenment. Choose three exiles from your party for each Rite, and outfit them with powerful Talismans and Masteries to gain an edge.

A Branching Story with No Game-Over

Think about how many games you play where you get stuck trying to get past a certain sequence, and keep throwing yourself at it again and again, just because you want to see what happens next. Sometimes that’s fun… but often, it stops the story dead in its tracks and just gets frustrating.

We wanted to make a game that had plenty of challenge and exciting action, but where the fear and frustration of getting stuck was not a factor. Picking yourself up after being defeated could be part of the journey, rather than something that took place in your head while looking at a Game Over screen. So, one of the unique aspects of Pyre is how you are never forced to lose progress. Whether you prevail or fail, your journey continues. The interactive narrative is expressed through a story that should feel personal to you, and that no two players will experience in quite the same way.

Challenge a Friend in Versus Mode

On top of the single-player campaign, Pyre features a local two-player Versus Mode, which we revealed at the PlayStation Experience last year. Versus Mode lets you play against a friend (or CPU opponent) in one of the game’s fast-paced ritual showdowns. You’ll be able to form your triumvirate from more than 20 unique characters you’ll meet in the campaign, and customize your Rite in a variety of ways — configuring your characters’ abilities, choosing from the variety of stages each with their own distinct effects on gameplay, and more. We think this creates a ton of lasting value for the game and have been having a great time playing it ourselves, trying out every possible character combination we can think of.

Rich, Atmospheric Presentation

Pyre

The Downside has a variety of different regions you’ll get to explore in your quest for freedom.

From the vibrant hand-painted artwork to the evocative musical score (featuring more than 90 minutes of music by Darren Korb, our audio director and award-winning composer of Bastion and Transistor), every aspect of Pyre’s presentation draws you into its fantasy world.

Pyre has been in development for nearly three years. We can now safely say that it’s the biggest game we’ve ever created, offering substantially more ways to play and more characters to meet than either Bastion or Transistor before it. With each new game we’ve made, we’ve endeavored to push ourselves out of our creative comfort zone to make something that felt fresh to us, in the belief that this would translate to a worthwhile experience for our players. We cannot wait for you to try it and hear what you think.



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FuturLab’s Tiny Trax Coming to PS VR, First Trailer & Details

Hello everyone! Dave Gabriel from FuturLab here, introducing with great pleasure: Tiny Trax!

Childhood Imagination Brought to Life

Did you ever wish for your toy cars to completely defy gravity, or to race on crazy tracks that went far beyond the limits of reality?

Then you’ll love Tiny Trax!

Addictive Arcade Fun

We’ve taken the slot-car format made popular by Scalextric and Carrera, and pumped it up a few notches!

Adding lane-switching, boost and a super-smooth drifting mechanic to recharge your boost gauge, Tiny Trax expands the slot-car experience by introducing a whole new set of skills to wrap your thumbs around. We’ll even put your car back on the track if you overcook a corner! :p Steer your car as if it were radio controlled, zipping along walls, dunking underwater, flying overhead, and looping upside-down through ice-caves and space stations!

Tiny Trax

Tiny TraxTiny Trax

Get up close to the action as teeny cars drift satisfyingly close to your face!

Great Use of VR

Tiny Trax brings the action to you with tiny cars skidding past your nose, jumping overhead and drifting around your feet — it feels wonderful to race around imaginative tracks that surround you in VR.

Stunning Environments

With twelve beautifully designed and utterly bonkers tracks – constructed around you in ‘slap-me-in-the-face this is great’ VR – race around tropical beaches, forgotten ruins and even alien planets!

Oh, and Joris de Man somehow found time to produce a catchy-as-hell soundtrack for Tiny Trax whilst he was scoring Horizon Zero Dawn! What a treat.

Tiny Trax

Tiny TraxTiny Trax

Race on walls and upside-down spirals – real-world limitations be gone!

Online Multiplayer

Choose from six vehicles to race against AI, or up to four friends online in single races or tournaments, posting high scores to the leaderboards. Tiny Trax has been designed to give you 100% VR comfort time and again, so you can replay as much as you need to improve your times.

Tiny Trax is FuturLab’s first 3D game, first racing game, first multiplayer game, first VR game, and this is the first project I’ve worked on as a designer, which I’ll tell you more about at a later date.

Tiny Trax

Tiny TraxTiny Trax

Stay tuned for more info at E3, but for now you can keep up to date by following @FuturLab immediately! :p

Thanks for reading, we look forward to racing you soon!



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lundi 29 mai 2017

PlayStation E3 Experience 2017: Live in Theaters June 12

E3 is almost here and I’m excited to announce that the PlayStation E3 Experience is returning for 2017! Join us on Monday, June 12th in over 85 theaters across the United States, Canada, and Latin America.

This is the third year we’re broadcasting our E3 Press Conference live to theaters across North America and I can’t wait to bring the excitement of E3 straight to you. Watching the announcements and news alongside other members of the PlayStation community is an experience like no other.

Attendees will take home an exclusive poster and #76 from the PlayStation Collectable Card series. This will be the only way to get your hands on these, so don’t miss out! Want more than just limited edition swag? We’ve got you covered — everyone will also get a digital gift basket chock-full of goodies from PlayStation Store.

PlayStation E3 Experience 2017PlayStation E3 Experience 2017

Tickets for US and Canada

Tickets are 100% free and will be available at http://ift.tt/2qs2E7O starting Tuesday, May 30th at 10:00 AM PT while supplies last. To register for a ticket, you will need to create a free Gofobo account. Tickets will be sent to the email address used to create your Gofobo account.

Attendees who have registered for a ticket will be seated on a first-come, first-served basis until the theater reaches capacity. Make sure to arrive early! Receiving a ticket does not guarantee you a seat. Attendees must be 17 years of age or older to attend this event. A valid form of ID providing age will be required to enter.

Theater Name City State / Province
Anchorage 16 Anchorage AK
Trussville Stadium 16 Birmingham AL
Mobile Stadium 18 Mobile AL
Tinseltown Benton Benton AR
Surprise 14 Surprise AZ
Century Park Place 20 Tucson AZ
Daly City 20 Daly City CA
Century City 15 Los Angeles CA
LA Live 14 Los Angeles CA
Century 20 Downtown Redwood City Redwood City CA
Mission Valley 20 San Diego CA
Van Ness 14 San Francisco CA
Denver Pavilions 15 Denver CO
Meadows 12 Lone Tree CO
Bloomfield 8 Bloomfield CT
Gallery Place 14 Washington DC
Brandywine Town Center 16 Wilmington DE
Avenues 20 Jacksonville FL
Waterford Lakes 20 Orlando FL
Sunset Place 24 South Miami FL
Sawgrass 23 Sunrise FL
Hollywood 24 @ N I-85 Chamblee GA
Dole Cannery Stadium 18 Honolulu HI
Davenport 53 IMAX Davenport IA
Boise Stadium 22 Boise ID
River East 21 Chicago IL
Galaxy 14 Indianapolis IN
Hollywood Stadium 14 Topeka Topeka KS
Tinseltown Louisville Louisville KY
Elmwood Palace 20 Elmwood LA
Fenway Stadium 13 Boston MA
Solomon Pond 15 Marlborough MA
Rockville Center 13 Rockville MD
Brunswick 10 Brunswick ME
Lansing Mall 12 Lansing MI
Brooklyn Center 20 Minneapolis MN
Kansas City 18 Cinemas Kansas City MO
Gallatin Valley Cinemas 11 Bozeman MT
Stonecrest At Piper Glen 22 Charlotte NC
North Hills Stadium 14 Raleigh NC
Oakview Plaza 24 Omaha NE
Fox Run Stadium 15 Newington NH
Hamilton 24 Hamilton NJ
Seacourt 10 Toms River NJ
Century 14 Downtown Albuquerque Albuquerque NM
Village Square 18 Las Vegas NV
Union Square 14 New York NY
E-Walk 42nd Street 13 New York NY
Transit Center 18 plus IMAX Williamsville NY
Georgesville Square 16 Columbus OH
Milford 16 Milford OH
Tinseltown USA Oklahoma City Oklahoma City OK
Lloyd Center 10 Cinema Portland OR
Riverview Plaza 17 Philadelphia PA
Cinemark 17 Pittsburgh Mills plus IMAX Tarentum PA
Sandhill Stadium Cinema 16 Columbia SC
Sioux Falls Stadium 14 Sioux Falls SD
Opry Mills 20 plus IMAX Nashville TN
Metropolitan Stadium 14 Austin TX
Northpark Center 15 Dallas TX
Houston Marq’e Stadium 23 Houston TX
Cielo Vista 18 San Antonio TX
Salt Lake City 16 Salt Lake City UT
Westchester Common 16 Midlothian VA
Lynnhaven 18 Virginia Beach VA
Lincoln Square Cinemas Bellevue WA
Pacific Place 11 Seattle WA
Renaissance Cinema Sturtevant WI
Morgantown Stadium 12 Morgantown WV
Fox Theater 6 Laramie WY
Scotiabank Theatre Chinook Calgary Alberta
Cineplex Cinemas Metropolis Burnaby British Columbia
Scotiabank Theatre Winnipeg Winnipeg Manitoba
Scotiabank Theatre Toronto Toronto Ontario
Cinéma Banque Scotia Montréal Montréal Quebec

Tickets for Latin America

If you’re a PlayStation fan in Brazil check blog.br.playstation.com soon for more details on which theaters are participating and how to get your tickets.



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vendredi 26 mai 2017

The Drop: New PlayStation Games for 5/30/2017

It’s all come to this. The warring members of the Mishima Clan come to blows one last time as their 20-year blood feud ends. Welcome to Tekken 7, which launches June 2 on PS4.

Tekken 7 is the next chapter in the long-running fighting series that boasts a highly technical fighting system, staggering move lists, and bears that are trained in hand-to-paw combat. With new fighters joining the roster and a robust online tournament mode, Tekken 7 is ready to challenge new and returning players alike.

Please note that this is a lightweight version of the post and not a permanent format change! We’ll be back to our regular schedule next week. Until then, read on for a full list of new games coming to PlayStation — and enjoy The Drop!

The Drop

New Releases: Week of May 30 2017
  • ACA NeoGeo Metal Slug 2, PS4 — Digital (Out 6/1)
  • ACA NeoGeo The Last Blade, PS4 — Digital (Out 6/2)
  • Briks, PS4 — Digital (Out 6/1)
  • Crossout, PS4 — Digital
  • Damascus Gear: Tokyo Battle HD Edition, PS4 — Digital (Out 5/31)
  • Danger Zone, PS4 — Digital
  • Energy Balance, PS4 — Digital (Out 6/2)
  • Enigmatis 2: The Mists of Ravenwood, PS4 — Digital
  • Lock’s Quest, PS4 — Digital, Retail
  • Oh… Sir! The Insult Simulator, PS4 — Digital
  • Paddle vs. Paddle, PS4 — Digital
  • Polarity: Ultimate Edition, PS4 — Digital
  • Shu, PS Vita — Digital
  • Star Trek: Bridge Crew, PS VR — Digital, Retail
  • Tekken 7, PS4 — Digital, Retail (Out 6/2)
  • Thea: The Awakening, PS4 — Digital (Out 5/31)
  • Ys Origin, PS Vita — Digital

PlayStation Music Logo

  • The Beatles – Sgt. Pepper’s Lonely Hearts Club Band (Deluxe Edition)
  • Bryson Tiller – True to Self
  • Pirates of the Caribbean: Dead Men Tell No Tales (Original Soundtrack)

PlayStation Video Logo

  • A Cure for Wellness

PlayStation Vue Logo

  • Animal Kingdom- May 30 at 9/8c (TNT)
  • Fear the Walking Dead- June 4 at 9/8c (AMC)
  • I’m Dying Up Here- June 4 at 10/9c (Showtime)

The information above is subject to change without notice.



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PlayStation Underground Spins Up Crash Bandicoot: N.Sane Trilogy

Dreams can come true! In our new episode of PlayStation Underground, Justin and I get our first in-depth look at Crash Bandicoot: Warped, the third and final entry in the Crash Bandicoot N.Sane Trilogy due out in June on PS4. And I’m delighted to report that, 20-odd years later, Crash hasn’t lost any of his charm.

In this episode, Game Director Dan Tenguay explains how developer Vicarious Visions kept the remaster’s overall look and feel authentic, while adding a host of refinements and quality-of-life improvements that will smooth out the experience for the modern gamer.

For the development of N.Sane Trilogy, Vicarious Visions started with level meshes (3D polygonal data) pulled from the original games. Then they built, and built, and built…

The process sounds painstaking, but the results were clearly worth the fuss. The visual upgrade here is just staggering — perhaps the biggest leap I’ve seen for a remastered title. And yep, PS4 Pro owners are set to see increased fidelity if they’re using a supported 4KTV.

Anyway, check it out for yourself and let us know what you think in the comments!



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Far Cry 5 – What Awaits You in Hope County, Montana

You’re stranded behind enemy lines in cult-occupied Hope County, Montana, and nobody’s coming to help you. Eden’s Gate, a veritable army of fanatics, has finally made its move and locked down the area, leaving you and every Hope County resident in cult territory. Now you’re standing alone against deadly odds in Big Sky Country, with no bars on your phone and only one way to stop the madness: take down Joseph Seed, the self-styled prophet of Eden’s Gate, and free Hope County from his campaign to save souls by force. And if you’re going to survive long enough to do that, you’re going to need to make some friends. Welcome to Far Cry 5, coming February 27 to PlayStation 4.

Far Cry 5

To hear Executive Producer and Creative Director Dan Hay tell it, Far Cry 5 is equal parts isolation and community, adventure and resistance. It’s a game that’s as much about finding common cause with like-minded people on a dangerous frontier as it is about exploration and explosions.

“You go out into the world and you meet people for the first time, you don’t know them, maybe they don’t trust you,” says Hay. “But if you can strike a deal with them, if you can have a conversation with them and make them part of what it is you’re building, they can join your resistance.

“It’s definitely about chaos, and there’s a lot of that in this,” says Hay. “But it’s also about building a beautiful world, and that’s a thing we want to introduce you to. We went to Montana, and we fell in love with it. It’s stunning.”

Far Cry 5

Hay and his team spent around 14 days in Montana during development, meeting locals and seeing firsthand what the state has to offer. They found beautiful countryside with diverse biomes and wildlife, all of which create tons of opportunities for outdoor activity. They also found people who impressed the developers with their sense of self-reliance.

“We met a lot of people who didn’t want to be messed with,” says Hay. “They want to be left alone. And there was this feeling of being able to take care of themselves. And it created this sense of a frontier, and a remoteness, that really resonated with us. But what happens when somebody else shows up and says, ‘yeah, I agree with you, don’t trust the government, we can do it ourselves, and I will provide’?” All of a sudden you create this petri dish, this magnet for crazy, which is where Eden’s Gate goes.”

At the top of Eden’s Gate sits The Father, Joseph Seed, who believes that societal collapse is imminent, and that a voice has commanded him to save as many souls as possible before that happens, whether they like it or not. While meeting with cult experts, however, the developers discovered that cults aren’t generally kept together by a single, charismatic leader, but by a hierarchy of people working together to accomplish specific goals.

In Eden’s Gate’s case, those people are Jacob, a 20-year Army veteran in charge of security; John, a lawyer who acts as the cult’s public face while aggressively buying up property for it; and Faith, who keeps the cult’s members pacified and “rowing in the same direction,” according to Hay.

Far Cry 5

“We look back at some of the characters that we’ve created before, and we’ve had those key moments where you sit down with them, and you look at them eye to eye,” says Hay. “But we kind of did it with one character at a time, and each game was a face-off. This time, we thought it’d be really interesting if we created a cast of characters [like that]. They each have their own personalities, and each even have their own agenda.”

It won’t just be the antagonists that get that kind of attention, either. Remember those friends we mentioned at the beginning? Potential allies are all over Far Cry 5’s Montana, and if you can convince them to stand up against the cult, you’ll be able to recruit them to follow you into battle. And unlike the interchangeable rebels of Far Cry 3 and 4, these Guns for Hire are unique characters with special skills, unique backstories, and distinct personalities.

Our first look at three of these characters in Far Cry 5 included Pastor Jerome Jeffries, a former parish priest who was driven out of his church, beaten, and left for dead by Eden’s Gate – and who now takes up arms to defend those the cult wants to oppress. We also met Mary May Fairgrave, a second-generation saloon owner who’s lost her family business to the cult’s predatory real-estate schemes, and Nick Rye, a cropduster pilot who’s ready to start raining down bullets to defend his family.

Far Cry 5

“When we see those characters come to life, when we see that they’re not just AI waiting around to give you a mission, they have real personalities, they have opinions about stuff – the world feels real,” says Hay. All of these elements – the world, the cult, the resistance you build – work together to create a world that feels believable while still giving you free rein to wreak havoc across an open countryside with a huge array of weaponry and armed vehicles. It’s a balancing act, but one that Far Cry is uniquely suited to pull off.

“The nice thing about games maturing is, we’re getting closer and closer to films and television in terms of the stories we can tell,” says Hay. “And I think it means we can start to tackle situations and characters that are a little more complex. It’s still ours – it’s our Montana, it’s our county, it’s our cult – but it means that we’ve grown up enough to be able to tackle that. Even though it’s a tough subject, it works in the game, and we feel like we can own it.”

Far Cry 5 launches February 27 for PlayStation 4, and you’ll be able to see a lot more of it on June 12, when Ubisoft’s E3 press conference kicks off at 1:00pm Pacific Time.



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mercredi 24 mai 2017

WipEout Omega Collection: Listen to the Full Soundtrack

With two weeks to go to until the June 6 launch of Wipeout Omega Collection, we’re stoked to finally reveal the full soundtrack, featuring a mix of Wipeout legends like The Prodigy and The Chemical Brothers, plus unreleased tracks from breaking artists.

Electronic dance music has always been part of the DNA of Wipeout and the original games were key in introducing new artists to a worldwide audience. We’ve kept true to that philosophy on Omega – tapping into the wealth of exciting artists out there.

From the raw drum n’ bass of Memtrix to the stripped down electro-house of Dillon Francis & NGHTMRE, all with the energy to propel you even faster around the track!

Listen to the entire Wipeout Omega Collection Soundtrack on Spotify now:

Here’s the full track list:

1. ADDIKTION – Shake It (Wipeout Omega Instrumental Edit)
2. Airwolf – Talking Bass feat. Stace Cadet (Taiki Nulight Edit)
3. Black Sun Empire & State of Mind – Kill That Noise (Wipeout Omega Edit)
4. Boys Noize – XTC (The Chemical Brothers Remix)
5. Brodinski feat Louisahhh – Let The Beat Control Your Body
6. Carbon Community vs. Burufunk – Community Funk (Deadmau5 remix)
7. David Tort & Danielle Simeone – You Got To (Wipeout Omega Edit)
8. DC Breaks – Breathe (Instrumental VIP Mix)
9. CODE:MANTA – DFCK
10. Dillon Francis & NGHTMRE – Need You (DJ Hanzel & Drezo Remix)
11. DJ Kentaro feat. Matrix & Futurebound – North South East West (Tha New Team Remix)
12. Emika – Double Edge (GeRM Remix)
13. James Talk – Remote (Deadmau5 Remix)
14. Jerome Isma-Ae & Paul Thomas – Tomorrow (Luke Chable Remix)
15. Krakota – Lust Thrust
16. Matrix & Futurebound – Glow Worm
17. Matt Anthony – Headlights
18. Memtrix – IC YR PAIN
19. Metrik – Bring It Like That
20. Movement Machina & Timo Vaittinen – Upsides Have Downsides (Wipeout Omega Edit)
21. Noisia & The Upbeats – Dead Limit
22. Red One – Born Free
23. Soundprank – Obsidian
24. Swanky Tunes – Give It
25. Swedish House Mafia vs Knife Party – Antidote (Swedish House Mafia Dub)
26. The Chemical Bros – C-h-e-m-i-c-a-l
27. The Prodigy – Invaders Must Die
28. Warden – Get Down

Wipeout Omega Collection launches on June 6, 2017 and is available for pre-order at PlayStation Store now.



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Gwent: The Witcher Card Game Public Beta Out Now on PS4

Hey there PlayStation.Blog readers! My name is Michał “Luigi” Dobrowolski, and I’m a Senior Game Designer at CD Projekt Red. For more than a year now we’ve been working on our latest title, which I’m here to tell you more about here today.

Gwent started out as a mini-game in The Witcher 3: Wild Hunt. During your adventure, characters you met along the road would sometimes invite or challenge you to play a friendly game of cards. But what was meant to be a fun addition to the story-driven open-world RPG unexpectedly became the main objective for many players. Following the release of Wild Hunt, we received hundreds of messages from fans asking us to create a standalone, multiplayer version of Gwent so they could play with friends. Some even made their own physical cards and boards. Seeing how passionate people are about Gwent, we decided to answer the call.

Long story short, we started working on a fully-realized competitive card game called Gwent: The Witcher Card Game. It’s been a long road and lots of hard work, but we’re finally in Public Beta today, and with that the game is now available on PlayStation 4.

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The basic concept of Gwent is simple. After creating an army consisting of characters, spells and other elements from The Witcher series of games, players from around the world clash in fast-paced duels against each other. Every match is a three-round affair that starts with you and your opponent drawing 10 cards from your decks. Each of you then play one card per turn onto a board divided into three rows: melee, ranged, or siege. To take home the game, you need to win two out of three rounds and to do that, you need to gather more points than your opponent does in each one. It’s everything that made the original Gwent feel fun and fresh, cranked up to 11 with the addition of multiplayer, ranked mode, new cards and abilities, and a complete visual overhaul.

There are five playable factions to choose from: the mighty Northern Realms, proud and fearless Skellige, brutal Monsters, shadowy Scoia’tael and the cunning Nilfgaardian Empire. Each one feels and plays differently, and can employ a number of varied strategies based on the abilities available to them. For example, one of the ways to play Monsters focuses on them consuming their own units and gaining their power as a result. With Nilfgaard, you could create a strategy that relies on revealing enemy cards and controlling the battlefield using that knowledge. If you want to know more, we’ve prepared a set of videos describing playstyles of the different factions available in Gwent. You can check them out on the official YouTube channel of the game.

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Because a match plays across three rounds, choosing to forfeit a round is a viable strategy to gain an advantage for the next one. There’s no mana or other resources limiting what cards you can play when, so if you want to start the match by playing your strongest one, you’re free to do so. The one resource you have to keep in mind are the cards themselves, as you’re only guaranteed a limited number of additional cards each round. Having the ability to play units across three rows instead of one opens up a number of tactical options, too — for example, using the ability of the Geralt: Aard card to push a row of enemy units into one that’s consumed by a weather effect will cause the opponent to lose a lot of points. All of this makes Gwent a different kind of card game, where winning is based more on skill, strategy and quick thinking rather than blind luck.

“It was important for us to make the cards the true heroes of the game.”

Something that was very important for us as a studio when working on Gwent was to make the cards the true heroes of the game. As a studio that loves to tell compelling stories and create beautiful visuals, each card was designed by our talented art team to be a miniature work of art and tell its own unique story. Every card has its own animated version, bringing each artwork to life. Whether it’s Geralt fighting a horde of nightmarish monsters, or King Foltest watching over his troops as they prepare for battle, these are actual animations, not just effects put on top of a 2D image.

We’ve got a lot more planned for Gwent in the future, with one of the most exciting things we’re working on being single player campaigns. These won’t be simple challenges or opportunities to play cards, but brand new adventures set in the world of The Witcher, created by the same people who made The Witcher 3. Starring both new and returning characters from the The Witcher universe, each one will offer hours of story-driven content full of choice and consequence fans have come to love about our games.

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So, how about a round of Gwent? You can download the game right now from PlayStation Store for free. And if you’d like to give your PlayStation 4 some Gwent treatment, there’s a free theme and a set of profile avatars available, too!

We hope you’ll enjoy playing The Witcher Card Game and please do let us know what you think in the comments here, or on Gwent’s official forums, Facebook, and Twitter. See you in the game!



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