When we had our big re-reveal of Rime at the beginning of the year, the response was amazing. Our puzzle adventure game, inspired by the Mediterranean Sea and watercolor paintings, really struck a chord with a lot of people. And for all the people working on the project, it was the first time that the reality of the situation hit — after nearly four years in development, Rime is close to being released.
And now we can be even more specific and are excited to confirm that Rime is coming to PS4 on May 26!
In Rime, you play as a young boy who washes ashore a mysterious island after a torrential rainstorm. You don’t know what’s going on; you simply see a massive tower at the island’s center, and you feel compelled to reach the top. As you progress, you (along with a helpful fox guide) begin finding clues about what happened, and what the island’s true purpose is. There are a lot of layers to the narrative, and it’s all told wordlessly through visuals and music. I can tell you that it’s tricky telling a story without saying anything, but it’s also satisfying — it allows players to discover the truth themselves.
Our goal with Rime was not only to create an enchanting and engaging adventure, but to craft a game where you see the world through the eyes of a child. We decided to move in this direction because there’s something so universal about it; after all, we were all children at some point.
Occasionally you’ll need to think back to how you would approach this mysterious world when you were a kid. You wouldn’t be scared of it; you’d want to see what was at the top of the tower. It’s been a very personal experience for us to create, and we think it’s all been worthwhile.
If you’ve been following Rime since the initial reveal back in 2013, we thank you for sticking with us through the years. And if you’ve only just heard of Rime, we can’t wait to welcome you to this amazing adventure!
We’ll see you on May 26.
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