We’ve finally reached a critical point in development and we’re excited to share some good news with our beloved PlayStation fans. Shadow of the Beast will launch in North America on May 17th, 2016! Please stay tuned for pre-order details.
Our small team has been using their time to the fullest and we’ve made significant changes in the last few months. Fans of the fighting genre will be excited to hear that we’re now targeting 60 frames per second and we’ve fine-tuned the combat experience from top to bottom, honing in on optimal response times.
And we haven’t forgotten about Aarbron! The game’s protagonist received upgrades to the full extent of his abilities and we’ve equipped him with some of the mystic artefacts that add much more depth to gameplay. Shadow of the Beast feels quite different to other combat-adventure games, but hopefully people will find it very rewarding!
And before we go we’d like to share a new screenshot from the game, one that reveals a feature we haven’t talked about yet — the gun!
The game will be available for pre-order soon in the US and Canada on PlayStation Store and will include a fantastic dynamic theme to let you fully immerse yourself in the world of Shadow of the Beast.
That’s all for now! Our team is busy making final tweaks to combat, ironing out a few bugs, and burying those Easter eggs for the most dedicated players. We can’t wait for launch in a couple of months.
All the best,
Matt and the Team at Heavy Spectrum
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